
Continuing with their aggressive content release schedule, Patch 2.2 has hit the PTS servers with some new guild bonuses, difficulty modes for operations and a few other improvements and fixes. One thing that should be noted before hand is that character transfers are still slated to make it in with Patch 2.2, but were not listed in the patch notes. It definitely isn’t one of the larger patches to arrive but there is some good stuff in there so let’s take a look!
Guild Bonuses
Players now have a very good reason to socialize and group up into guilds. A guild XP bonus will now be applied to any character that is currently in a guild. Starting at a base bonus of 5%, members of the guild will be able to receive up to a ten percent XP bonus as it increases by 1% for every 5 unique accounts in the guild. Do the math and you’ll have to be in a guild with 25 unique members to receive the full 10%. The XP bonus will be applied to all of your AWTOR activities.
The good news is that it seems that the bonus will be available to F2P guilds as well. An excellent way to offset some of the XP lost when playing in F2P mode.
Stun Breaks
Previously if you died having used your stun break just prior, the cooldown would not reset on respawn. This has been changed and now all stun breaks will have their...




The Star Wars version of a farmboy certain never runs out of things to say. When he’s not naming all of hisweapons, he’s complaining about any moral slip up (intentional or otherwise) you make in the game. Maybe if he was paired with a goody goody Jedi this would be more warranted; but no Corso chose to sign up with the Smuggler, arguably the Republics closest class to a career criminal, moral looseness is part of the territory. 






