The Killing Blow (Quest)

Minimum Level 34
Experience Level 38
Experience Award 8270
Credit Reward 5385
Quest 4/4 of The Talz (Hub 1)

POLISH: Smoother wave transition

Name Map
Hoth (Planet)
Expand All
Name
  1. Disarm Bomb 1
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task:
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task: Disarm the Bomb in the Main Hall

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  2. Disarm Bomb 2
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task:
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task: Disarm the Bomb in the Service Hall

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  3. Disarm Bomb 3
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task:
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task: Disarm the Bomb at the Primary Reactor

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  4. Confront Talz Sergeant
    • Loot: Always
    • Groupable: None
    • Task: Confront the Talz Sergeant

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  5. Defeat the Talz Sergeant
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task: Defeat the Talz Sergeant and his Troopers

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  6. Defeat the Talz Champion
    • Loot: Always
    • Groupable: Nearby Group Members
    • Task: Defeat the Talz Champion

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  7. Talk to Lieutenant Orawn
    • Loot: Always
    • Groupable: None
    • Task: Talk to Lieutenant Orawn

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

  8. End: Return to Commander Tritan
    • Loot: Always
    • Groupable: None
    • Task: Return to Commander Tritan

    "The Talz are retaliating for the destruction of their supplies and assaulting the power station. If the Talz destroy the station - the Imperials at Dorn Base will lose their heat and be forced to evacuate. Commander Tritan has asked you to protect the power station at all costs."

Name Level Type Slot Value
Traditional Brocart Lower Robe 36 Armor Legs 535
Ornate Premium Storage Box 38 830
Hoth Commendation

Comments

I found this quest significantly harder than a typical quest of similar level.  The mob aggro ranges seemed much larger than normal, and they saw through my stealth from a greater distance than they'd normally even aggro without stealth.  As an Operative who has gotten used to controlling fights via stealth and positioning, this made things pretty tough.

Followup:  when I rezzed after dying, they were immediately able to target me - I didn't get the few second you normally have to heal, run to a space spot, etc.  Which should be impossible.  Something is clearly buggy with this one.  (this was shortly before the patch 1.2 release)

As mention the being unable to revive without being seen, and the elite mob attacking right after fighting a strong so you have no time to heal

Pathetic design by Bioware

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