Global Cooldown UI Changes and Community Q&A

This weeks friday update included two items of note for your viewing pleasure. The first is the Community Q&A transcript complete with answers from various leads on the Bioware team. Some topics touched on in the article include guild functionality, a new warzone, the legacy system, and dual speccing all of which are targetted for patch 1.2 or shortly thereafter.

DarthNhiilus: Are you going to implement housing and guild features (like guild banks, guild ships)?

Daniel Erickson: Guild banks are coming in Game Update 1.2 and like PvP, guild features are a priority for the development team with a strike team focused on nothing but top guild concerns and requests. Guild capital ships are a huge undertaking, though, so expect to see more quality of life style guild features roll out before you and your allies start building your destroyer....

The full Q&A can be found in all it's glory Here!

The second piece to appear in the Swtor Community Blog dealt with Global Cooldown Animations and their upcoming ability to be customizable.

global cooldown, ui

Players will have the option of changing:

Show Ready Flash: This option, when selected, will show the bright flash when an ability finishes cooldown.

Show Global Cooldown Ready Flash: This option, when selected, will show the bright flash when an ability finishes its global cooldown.

Show Cooldown Text: This option, when selected, will show the time remaining on a cooldown as an overlay on the ability icon.

Cooldown/Global Cooldown Style: This option allows you to select from four different art styles for the cooldown and global cooldown graphics. The tooltip for this option explains what the different styles look like (see screen below).

Cooldown Text Size: This option adjusts the font size of the cooldown text that's used as an overlay on the ability icon.

Show Tenths of a Second: This option adjusts the threshold for when the game starts to show tenths of a second on the cooldown overlay text.

To getter a better idea of how the different styles will appear in game, check out the full article with accompanying video Here.

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